Win by joining the majority on the "Ultimate Choice" button
A party game decided by values. Each round, a player presents an "Ultimate Choice Button" — a button that triggers a good thing and a bad thing at the same time. Push it, or don't? Predict which choice the majority will pick — match the majority to score.
The host is decided randomly, and rotates one by one.
The host decides the "ultimate button" — from prepared buttons or by making one up. You can also tweak the in-app button text and present it.
The host presents the button. Other players ask questions about it. The host answers to flesh out the button's details. Don't reveal which way you'll vote. Example: for "Someone you love becomes very happy. But you become slightly unhappy," ask the host things like "How slight?" "For how long?"
Everyone votes Press or Don't Press. Voting against your true belief is fine. Try to read which way others are leaning.
Points are calculated from the press/don't-press tally. Majority players earn points; minority players lose. After scoring, the next host picks a new button.
Stay in the majority and end with the most points — you win
Choose whether to press the ultimate button or not
Pick the same choice as the others (the majority) to earn points
The host receives points from minority players, so you score more when there's at least one minority vote — not everyone in agreement. Since the host shapes the button's interpretation, pick one where opinions are likely to split
Being in the majority is the goal. Sometimes you'll need to read others ("this person votes that way") more than going with your gut. Vote the way you think the majority will