A 2-vs-2 pair game from Notochō, Ishikawa — simple but deeply strategic
A pair-vs-pair game from late Edo-period Noto-chō Ushitsu, Ishikawa. Intuitive rules, an exquisite balance of luck and reading, and quick games — a masterpiece anyone can enjoy. Born in a fishing town, now loved nationwide and around the world.
Decide winning points, pairs/seating, and the dealer. Players facing each other are pair (allies). The dealer plays first. Choose "Random" to let the app decide.
Setup complete starts the round. A round runs from dealing through someone going out and scoring. After dealing, check your hand. The "teyaku" combo is determined by how many "shi" pieces you have. The app auto-detects teyaku — picking "Declare" triggers an event.
Starting from the dealer, play moves counterclockwise. Pieces are always played as Receive then Attack. The first to play all 8 pieces "goes out" and the round ends. The pair earns points equal to the last piece played.
The player who went out — or who declared teyaku for points — becomes the next dealer. The first pair to reach the winning point total wins.
Win when your pair's total score reaches the winning point (typically 150)
Keep playing rounds, aiming as a pair to reach the winning point
Pair vs pair, 2 vs 2 (the two players facing each other are a pair)
Play 2 of your 8 pieces each turn
During play, no chat or talk about piece content is allowed
The pair of the first player to play all 8 pieces earns points equal to the value of the 8th piece