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Goita

Goita

A 2-vs-2 pair game from Notochō, Ishikawa — simple but deeply strategic

Players
4 player
Play Time
20min-
ABOUT

About Goita

A pair-vs-pair game from late Edo-period Noto-chō Ushitsu, Ishikawa. Intuitive rules, an exquisite balance of luck and reading, and quick games — a masterpiece anyone can enjoy. Born in a fishing town, now loved nationwide and around the world.

GAME FLOW

How to Play

  1. 01

    Game Setup

    Decide winning points, pairs/seating, and the dealer. Players facing each other are pair (allies). The dealer plays first. Choose "Random" to let the app decide.

  2. 02

    Round Start & Hand Check

    Setup complete starts the round. A round runs from dealing through someone going out and scoring. After dealing, check your hand. The "teyaku" combo is determined by how many "shi" pieces you have. The app auto-detects teyaku — picking "Declare" triggers an event.

  3. 03

    First Play through Going Out

    Starting from the dealer, play moves counterclockwise. Pieces are always played as Receive then Attack. The first to play all 8 pieces "goes out" and the round ends. The pair earns points equal to the last piece played.

  4. 04

    Scoring & Win

    The player who went out — or who declared teyaku for points — becomes the next dealer. The first pair to reach the winning point total wins.

WIN CONDITION

Win Condition

RULES

Basic Rules

PIECES

Pieces (32 total)

2 pieces each

  • 王 (Ō) / 玉 (Dama): 50 pts (treated identically)
  • 飛 (Hisha): 40 pts
  • 角 (Kaku): 40 pts

4 pieces each

  • 金 (Kin): 30 pts
  • 銀 (Gin): 30 pts
  • 馬 (Bakko): 20 pts
  • 香 (Gon): 20 pts

10 pieces

  • し (Shi): 10 pts
HANDS

Teyaku (Hand Combos)

五し (Goshi) (Five Shi): 5 し (Shi) pieces

  • Declare: only the 5 し (Shi) are revealed (the other 3 stay hidden)
  • Choice: the 五し (Goshi) player's partner decides Fight or Redeal
  • From declaration to choice, non-し (Shi) piece content is private

六し (Rokushi) / 七し (Nanashi) / 八し (Hachishi): 6+ し (Shi) pieces

  • Declare: reveal your entire hand and immediately score
  • 六し (Rokushi) (Six Shi): score the value of the higher of the 2 non-し (Shi) pieces (if both are the same, score is doubled)
  • 七し (Nanashi) (Seven Shi): score 2× the value of the non-し (Shi) piece
  • 八し (Hachishi): score 100 points

Special: Two 五し (Goshi) Declared

  • One on each team: redeal (if either side requests to fight, play continues)
  • Both on the same pair: that pair earns 150 points and wins the match instantly
FLOW

First Play through Going Out

Dealer's First Play
  • With no piece to Receive, first place one face-down in the Receive slot
  • Then place an Attack piece face-up below the Receive piece
On Your Turn
  • First, choose Receive or None (pass). If you can't or won't play, declare "None" and turn passes
  • Receive (top): play a piece of the same type as the previous Attack
  • Attack (bottom): play any piece
Receive Rules
  • Receiving someone's Attack: play the same type face-up
  • If your Attack circles the table unreceived, play any piece face-down and Attack again — closer to going out
Attack Rules
  • Play any piece face-up
  • After your Attack, turn passes to the next player (clockwise)
Special King Rules
  • The King has unique placement rules different from other pieces
  • King Receive: the King can receive any Attack except Lance and し (Shi) ("cutting" with the King)
  • King Attack: when one King is already on the field after a Receive, the holder of the other King can use it as an Attack too
  • If you hold both King and Royal, or when playing it as your final piece, you can Attack with it directly
Going Out
  • The first to play all 8 pieces "goes out" and the round ends
  • Your pair earns points equal to the final piece played
  • Double-up: if your 7th piece (played face-down) and 8th piece (the winning play) are the same type, score is doubled
CREDITS

Credits

Supervision
Noto Goita Preservation Society
App Development
Qdan
PLAY NOW

Let's Play.

Play Goita for free on the Dokopa app.

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